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[Program] D2NT 1.7.2 and NTBot 3.6

 
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Kimsout
D2BS Scripter
D2BS Scripter


Joined: 10 Feb 2008
My Posts

PostPosted: Sun Sep 21, 2008 9:20 pm    Post subject: [Program] D2NT 1.7.2 and NTBot 3.6 Reply with quote

D2NT 1.7.2 and NTBot 3.6 released!

Download

This is a Bot system for Diablo II 1.12

* D2NT use no longer D2Loader
* D2NT use no longer hook or patch of D2's functions
* D2NT IS NOT safe from warden


READ [Installation] carefully!

[Installation]
1. Copy JS32.dll to Windows/System32 folder
2. Copy D2NT files to any folder (DO NOT COPY to Diablo II folder or Diablo II's sub-folder)
3. Run D2NT Manager.exe


[D2NT Core]
This is a injected dll
It's base on Mozilla SpiderMonkey 1.8 and NSPR 4.7.1

MUST USE JS32.dll of this zip file

I really thank to persons that posted D2 function pointers and structs.

Code:
[Version history]
1.7.2 - Added me.maxgametime (default value is 0 and 0 is infinite)

1.7.1 - Added me.charloc
      - Fixed multi-client when using one D2 copy

1.7 - Added unit.shrinetype (see sdk/shrines.txt)
    - Improved ClickMap() function
    - Removed SetStatusText() function
    - Removed me.windowtitle
    - Hook no longer D2's functions

1.6 - Improved GetPath() function (applied A* algorithm)
    - Fixed crash bug when game is terminated by user
    - Fixed unit.itemdesc

1.5 - Updated SpiderMonkey 1.8
    - Added unit.itemdesc
    - Fixed bug that can't access unicode folder and file
    - Changed unit.ilvl to unit.itemlevel

1.4 - Added GetBaseStat() function
    - Fixed unit.GetNext() function
    - Fixed me.quitonhostile
    - Changed parameter of me.TakeWaypoint() function

1.3 - Added unit.itemclass (0 : normal, 1 : exceptional, 2 : elite)
    - Fixed me.UseBelt() function completely
    - Fixed bug that get wrong character's key file

1.2 - Fixed unit.GetMerc() function
    - Fixed me.UseBelt() function
    - Improved IPC

1.1 - Fixed NSPR error under Windows XP

1.0 - Initial release

I will make API reference document as soon as possible


[D2NT Manager]
This is OOG Manager for D2NT

Code:
[Version history]
1.5 - Removed 30 mins time limit (In fact it was protection for in-game bug)
    - Improved IPC

1.4 - Use no longer D2Loader.exe (Now use D2's Game.exe)
    - Added play type (single player / closed battle.net)

1.3 - Fixed bug that can't close error window sometimes

1.2 - Increased loader options buffer (64 -> 96)

1.1 - Added Chickens information
    - Improved IPC

1.0 - Initial release


[NTBot script]
This is Bot script for D2NT

It supports on below clauses

1. Ancient Tunnels, Andariel, Baal, Countess, Diablo, Duriel, Eldritch, FrozenRiver, GlacialTrail, IcyCellar, Mausoleum, Mephisto, Nihlathak, Pindleskin, Pit, Shenk, Summoner, Thresh Socket, Travincal
2. Public mode
3. Town/Stash management
4. Pickit/Gamble/Cubing
5. FB/CL/BL sorc and Hammer/Zeal pal

You can start or stop current script that using pause key

I refered to XP-Avenger script for D2JSP. Thanks to original authors.^^

Code:
[Version history]
3.6 - Added FrozenRiver script (need to update config file)
    - Added GlacialTrail script (need to update config file)
    - Added IcyCellar script (need to update config file)
    - Added Chest routine in AncientTunnels script
    - Added CTA routine when clearing rooms
    - Fixed NTC_DoCast() function
    - Removed Frozenstein script

3.5.2 - Fixed NTC_DoCast() function (I think it caused the realm down)
      - Fixed potion loop
      - Removed gameMaxLength in starter.ntj. You can set it in config file (need to update config file)

3.5.1 - Improved action of character select screen

3.5 - Added cubing log
    - Added many features in starter.ntj
    - Fixed NTC_DoCast() function
    - Improved Town Manager's action
    - Supported multi-language Diablo II perfectly
    - Updated sdk folder

3.4 - Added untimed attack (need to update config file)
    - Added gems and runes cubing (need to update config file)
       * Don't edit nip files for cubing. It picks up automatically
    - Supported multi-language Diablo II (need to test^^)
    - Adjusted attack positions in NTPit.ntj
    - Now display error log in detail
    - Removed NTAreas.ntl

3.3.1 - Added NTM_TakeWaypoint() function
      - Improved NTC_GetCastDelay() function

3.3 - Fixed range of Static Field
    - Fixed bug that drink all potions when merc is dead
    - Fixed NTC_GetMerc() function
    - Improved NTA_IsValidTarget() function
    - Improved NTA_GetDamageType() function
    - Updated sdk folder

3.2 - Fixed bug that can't search unit sometimes
    - Fixed bug that can't enter Duriel's room sometimes
    - Removed "levelreq" keyword in njip.ntl. Use stat 92
    - Added sdk folder

3.1 - Changed NTConfig_ClearPitLevel1 option (0 : don't clear, 1 : clear path only, 2 : clear all)
    - Fixed bug that NTC_FindMonster() returns null

3.0 - Initial release

* Character Configuration
Go to "scripts\libs\config\" folder.
Copy "NTConfig_Chartype_Charname.ntl" file to your character name and edit it.

ex) If character name is "CF_Mania"(sorc), copy "NTConfig_Sorceress_CF_Mania.ntl"

* Pickit Configuration
Go to "scripts\settings\" folder
Edit each file if you want (refer to scripts\libs\njipAliases.ntl)

* OOG Configuration
You can change min game length (see top line of scripts\starter.ntj)


Please report, If you found any problem


Last edited by Kimsout on Sun Dec 07, 2008 5:56 am; edited 24 times in total
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almobert
User
User


Joined: 21 Jun 2010
My Posts

PostPosted: Fri Jul 02, 2010 9:20 pm    Post subject: Reply with quote

o boy!
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KaydenWaveharp
User
User


Joined: 10 Jul 2010
My Posts

PostPosted: Sat Jul 10, 2010 4:31 pm    Post subject: Reply with quote

I did everything it says and it just sits at title screen and does nothing.
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