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[Mod] G-Mod v2 Public Release

 
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TfW
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Joined: 28 Sep 2003
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PostPosted: Wed Feb 15, 2006 12:03 am    Post subject: [Mod] G-Mod v2 Public Release Reply with quote

G-Mod v2 Public Release - NightLight Mods Evil Twin

Created By: TfW + QQ-Apeliotes
Download Link

Code:

            G-Mod v2
CREATED BY: TfW & QQ-Apeliotes
------------------------------

** WARNING: BACK UP YOUR ORIGINAL PATCH_D2.MPQ IF YOU WISH TO REVERT BACK AT ANY TIME **

TO INSTALL:
1) Copy patch_d2.mpq to your diablo 2 directory and overwrite the original.
2) Enjoy.

Bug Fixes in v2
--------------
*You can now see blizzard/tornado/other previously bugged skills
*Fixed a bug with whirlwind/leap conflicting with autotarget
*You can select Cain now

v1 Features
--------------
*Disables the selection of all summons/monsters besides Fallen/Quill Rats (This is a PvP Mod, backup your original patch_d2 if you wish to PvM)
*Enables Auto Target (Works in a similar fashion to FoH, click near your opponent and attack them automaticly :) )
*Enables Farcast for charged strike/lightning strike
*Makes full rejuvination potions look like town portals (Who can prove you use juvs now?)
*Full screen light radius
*Hides ears on teh dirt
*Hides dead traps, skeletons, golems, shadows, bonewalls/prison
*Hides Hurricanes
*Hides Hellfire torch fire (firestorm)
*Left click mod for all skills (LCMB)
*Anti Cloak of Shadows (Lumos!)
*Full rejuv pots has purple text
*Scrolls given a dark green text
*Oak sage's (and all other spirits' portrait's) name changed from Spirit to Oak sage
*Your own traps, and allied traps appear on minimap
*Vines are hidden
*Added the KICK skill
*Added Anti NK (Click the confuse skill to 'CTA drop')


Last edited by TfW on Sun Feb 19, 2006 1:40 am; edited 3 times in total
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